![]() However, Magic Stick and Magic Wand only gain charges if you are in vision, so you should always try to cast Decay from the fog-of-war or behind trees whenever possible to avoid giving them a reliable form of health and mana recovery in a pinch. Decay is a spammable, low cost spell, and the enemy laners might buy a Magic Stick to offset some of the health they lose from your Decay casts.Since Decay has low cooldown and high mana cost, spamming it too frequently in the early game will leave Undying low on mana for other abilities.Thus, use Decay a couple times and attack the enemies to dominate the lane.Decay steals strength of the enemies and gives to Undying, making them squishier while Undying beefier and harder hitting.Other useful items that increase your HP are Rod of Atos – which solves most of your mana problems too – and Heart of Tarrasque. That is why you need an early Vanguard and/or a Hood of Defiance if the opposing team has a lot of nukers. Alternatively, try to make yourself as tanky as possible: if you are initiating, enemies will target you first.If you hit 2 or more heroes with this ability, you make up for the HP cost for Soul Ring. After using Soul Ring, you can use Decay for free. Another good item for Undying in the early game is Soul Ring. ![]() Consider getting items to sustain mana such as Arcane Boots. Though his spells are individually quite cheap, you almost always have mana problems since both Soul Rip and especially Decay are very spammable.While initiating, use Tombstone and Flesh Golem, then Decay/Soul Rip: this way these abilities deal more damage.Otherwise, use Soul Rip to finish a hero while there are many creeps nearby: this way it deals more damage. When supporting, use Tombstone and Flesh Golem to slow the enemies while spamming Decay, then let your lane partner get the kill.The Zombie attack damage talent is added to the base damage, and not as bonus damage.No hard disables, needs to be relatively close to enemies in order to contribute to fights.Relies on items and Decay stacks for durability due to mediocre strength gain and abysmal agility gain.High intelligence and growth for a strength hero.Undying truly shines during every coordinated teamfight due to decay and tombstone, forcing his enemy to either kill him or suffer the debuff consequences. His abilities allow him to harass enemies off the lane to secure space for his carry to farm. Undying usually serves as a lane support/tank role in the team.
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